WasmGPU.compute.CPUndarray.zeros¶
Summary¶
WasmGPU.compute.CPUndarray.zeros allocates a CPU ndarray and fills its backing bytes with zero.
It has the same layout semantics as CPUndarray.empty.
Use this for deterministic initialization before incremental writes.
This is convenient for counters, masks, and accumulator arrays.
Syntax¶
WasmGPU.compute.CPUndarray.zeros(dtype: DType, layout: NdLayoutDescriptor): CPUndarray
const a = wgpu.compute.CPUndarray.zeros(dtype, layout);
Parameters¶
| Name | Type | Required | Description |
|---|---|---|---|
dtype |
DType |
Yes | Element data type. |
layout |
NdLayoutDescriptor |
Yes | Shape plus optional strides/offset metadata. |
Returns¶
CPUndarray - Zero-filled CPU ndarray.
Example¶
const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);
const a = wgpu.compute.CPUndarray.zeros("u32", { shape: [8] });
console.log(Array.from(a.data()));