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WasmGPU.compute.ComputePipeline.getBindGroupLayout

Summary

WasmGPU.compute.ComputePipeline.getBindGroupLayout returns the bind-group layout at a given index. When explicit bindGroups were provided at creation time, it returns those layouts. When creation used layout: "auto", it forwards to the native pipeline layout reflection. Use this when manually creating bind groups via device.createBindGroup.

Syntax

WasmGPU.compute.ComputePipeline.getBindGroupLayout(groupIndex: number): GPUBindGroupLayout
const layout = pipeline.getBindGroupLayout(groupIndex);

Parameters

Name Type Required Description
groupIndex number Yes Zero-based bind-group layout index.

Returns

GPUBindGroupLayout - Bind-group layout for the requested group index.

Example

const canvas = document.querySelector("canvas");
const wgpu = await WasmGPU.create(canvas);

const pipeline = wgpu.compute.createPipeline({
    code: `@group(0) @binding(0) var<storage, read_write> data: array<f32>; @compute @workgroup_size(64) fn main(@builtin(global_invocation_id) gid: vec3<u32>) { if (gid.x < 64u) { data[gid.x] = 1.0; } }`
});

const layout = pipeline.getBindGroupLayout(0);
console.log(layout);

See Also